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Resonance of Fate

Face opponents in fantastic, cinematic gun battles with a fighting system that blends real-time and turn-based gameplay. Built around the gigantic machine city, the story delves deep into fate and the machinery that controls it. Masterfully crafted environments illustrate the deep tapestry of this dystopian world. Customizing your characters and weapons changes your playing experience visually and within the gameplay.
Resonance of Fate

Resonance of Fate Features

  1. Beautiful environments Masterfully crafted environments pepper this title to illustrate the deep tapestry of this dystopian world
  2. Unique story Built around a gigantic clock tower like machine, the story will delve deep into fate and the machinery that controls it
  3. Battle in fantastic cinematic action as your characters wield firearms in a Semi-real time game play system. invincible mode - pull spectacular moves and precision attacks through this special mode designed to chain enemy attacks together

Price: $42.90

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User Reviews about Resonance of Fate

the game characters are amazing i got so attached to this game and now am really scared that it will end soon >.<
I hope to see more smiler games in the future!! (i truly love this game!! ) -- this game is it
The story line is typical Japanese mischief. The combat is simple to learn, but challenging to master. This was a good effort at trying something different on the JRPG front. -- Interesting
I am surprised that IGN gives this game such a low rating, while giving Final Fantasy 13 such a high rating. Tri-Ace may not have the budget that Square Enix does, but this game is every bit as good as the best of their games, and SE has even published some of their games(Star Ocean and Valkyrie Profile). Sega picked this one up.

I just wanted to recommend this game to anyone who might be hesitant to buy it. I have watched anime for several years, and it may be to the fact that I have somewhat of a high exposure to Japanese culture and convention, but I really enjoy this game. I have a Masters in Fine Art and am very hard to please by the volumes of formulaic and cliche games that are published every year. This game, however, is very unique and interesting. The story is not spelled out for you, and it has a steep learning curve, which is probably why IGN gives it a lower rating. It is worth it though. I have read some people complain about the complexity of the fighting system, as though there is too much to keep track of, but I just eat it up. It took me several hours to figure out the fighting system, but it is worth the effort.

Bottom line: I recommend this game for anyone who needs a bit of an intellectual challenge when it comes to video games. I could go into all the things that are amazing about this game, but I think the most important part for me is that it challenges me-and there have only been a handful of games that have been able to do that in the past several years. -- Trust the good reviews
So far this game is at the top of my list for this year. I love strategy games (especially turn-based) and RPGs and this one delivers. The best thing about this game is the combat. It has a decent storyline too, and an open world. It's sort of opposite to Final Fantasy 13 in those regards (not really, I'm being a little hard on FF13).

There are challenge encounters (red dots on the map that you have the option to do, usually with really good rewards) that are fun and make you rethink your strategies multiple times. You can grind up and have a little easier time on encounters but you can still get owned by a boss if you do it completely wrong, but there's usually some good hints on how to kill stuff based on the area and what people say. It has a small penalty for losing to an encounter (have to pay money to retry, or you can just reload if you just saved) so there's a reason to focus on winning in battles. -- Probably my GOTY
Taking place in a steam punk-ish future where humanity lives above the clouds in a five tiered elevated city, this tale of mercenaries begins. it took me a couple of hours to get a feel for traversing the world, another four to get a feel for the combat, and honestly i still don't know what the story was about.

the main cast is full of anime archetypes: There's the roguish, slightly perverted veteran vashyron; the young, emo pretty boy zephyr; and the plucky young lady leanne. All are working together as mercenaries to make ends meet in a dystopian future.

Though it took a very long tutorial, once i entered combat my experience rapidly improved. Developer tri-ace provides a mix of turn based and real time trappings, similar to what they did so well in the star ocean and valkyrie profile games. Each of the 3 characters get a turn, but once the character starts moving, the enemies begin their actions as well. It demands careful timing and planning, and each new area or enemy requires a unique strategy. With so many combat rules to master in a short time, Resonance of Fate can be pretty daunting. i thought i understood the rules a few hours in, then a function i was barely aware of finally clicked, and it was as if the whole game changed.

fighting is easily the deepest part of the game. those prepared to give their all learning the system will have a great time once the tri-attack system is mastered. Some frustration, however, is a given.

This game can be infuriatingly hard.Expect to grind alot before the game's bosses can be defeated, and expect to restart often, especially during one really crappy escort mission. i do appreciate a challenge, and it's possible to sidestep a reload of a previous save by spending in-game cash, but the game could go easier on us and still be a classic grindfest.

Anyone with eyes can see that resonance is pretty, but most areas look the same. The main characters look good, as do most of the enemies, but their movements are robotic, and while the cleverly designed world is visually satisfying, the fixed in-town camera would feel old on the ps2. Fortunately the dungeons and battles have free moving camera, while the oerworld is a hex based map that requires moving a cursor to get from place to place (alot like nocturne and devil summoner). maybe that sounds cheap, but the puzzle like way you use differently shaped pieces to reveal new areas was a satisfying distraction.

Resonance of fate proves that JRPG's aren't dead. the great combat and interesting map structure are fresh, and even the established parts are still what fans look for in RPG's. if you are looking for a traditional style RPG, your quest is over. -- Hardcore JRPG fans only
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$42.90 Buy   from Amazon